Daniel Gilgen studied product design at the HfG Offenbach with an emphasis in product semantics. Before starting his own independent design studio in Frankfurt in 1992, he worked at different design companies in London and San Francisco. Coming from industrial- and product design through didactic- and exhibition design he got increasingly involved in aspects of interface- and interaction design, which led him to the emerging field of physical computing.
During in the last decade he merged the design of physical objects and their specific affordances with interface design approaches and concepts. His strong interest in design research and teaching brought him to the University of Applied Sciences in Darmstadt where he worked as an assistant professor. He contributed to several conferences in the field of interface design and ubiquitous computing.
Since 2009 Daniel Gilgen is a full-time professor for spatial communication and physical computing in the Department of Design at the University of Applied Sciences in Trier/Germany.